Version 0.5 - Things are coming together


This update brings some new equipment, and some features that I've been meaning to implement for some time now.

First, the new equipment:

  • 2 Backpacks and 1 jetpack
  • Male cape decorations
  • Female scarf
  • Female bauldron
  • Whip
  • Wands
  • One more sword
  • New shovel
  • Hoe
  • Watering can
  • Fishing pole (attack button to cast, and attack again to reel)

The following equipment adjustments were alse made:

  • Added smash animation for axe, hammer and pickaxe
  • Add dead animatiom for all weapons, except whip
  • Adjusted half-messy hair and some helmets

Now, the application stuff:

  • The the spinner widgets were replaced by comboboxes. You no longer have to scroll through all the items to get to the one you need.
    Programing UI's is not that easy (and the scrollbar was a chore), but I tried to keep it simple and clean. I tested any special cases I could thing of, but since the combo contents are always changing, I hope I haven't left any much bugs in.

  • Finally a randomizer option is in place.
    The left dice button (next to the left panel) randomizes the race and body of the character.
    The right dice button (next to the right panel) randomizes the character equipment.
    You can right-click any slot (either the label, the combobox or the color buttons) to lock that slot and prevent it from being randomized.
    Even though I don't particularly like this way of locking each slot, I thing its preferable to adding a button to each slot controls. The interface is so clutterd already.
    Maybe in the future I get a better solution...

    You can adjust some parameters of the randomizer in the chargen.ini file:

    • chance_body_regular - the change to roll a regular male or female body
    • chance_body_alt - the change to roll a muscular or pregnant body
    • chance_body_child - the chance to roll a child
    • chance_none - the change to roll a "none" for each slot

    You can lower the first 3 values, but please don't make them zero. It can lead to some strange behavior.

  • CTRL + P to save a small portrait image of the character (like the one used for the app icon).

That's it for this update. Have fun.

Files

CharGen_v0.5.zip 11 MB
Nov 03, 2023
CharGen_v0.5.tar.gz 10 MB
Nov 03, 2023
CharGen-0.5-x86_64.AppImage 12 MB
Nov 03, 2023

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