Version 0.9 - Important bug fixes
LPC Character Generator » Devlog
It turns out that while fixing it I found out some more bugs...
So...
Bug fixes:
- Special animations (smash, whip and fishing) are now being exported.
- Smash animation is now correctly built.
- Changing the color of the boomerang works correctly now.
- Changing ammo color no longer changes projectiles already fired.
- Some textures were not being correctly freed. They are now.
- Races
- NEW: Markedmen (a kind of demon)
- CHANGED: Tweaks to demon, satyr and half-animal races. Some headgear can no longer be used by these races because they did not fit well with the horns.
- Hairs
- NEW: Grace (female only)
- NEW: Messy Long 3
- NEW: Bunches 2
- Equipment
- NEW: Cowboy hat
- NEW: Googles
- NEW: Wizard headband
In the ini file there is a new parameter "export_large_sheets". It can be "needed"/"always". You should set it to "always" to get the large spritesheets.
The parameter "export_individual_sheets" also uses the values "needed"/"always", because the previous true/false was a bit misleading (you could set it to false and still get individual spritesheets, depending on the weapon used).
That's it for now.
Files
CharGen_v0.9.zip 12 MB
Aug 07, 2024
CharGen_v0.9.tar.gz 12 MB
Aug 07, 2024
CharGen-0.9-x86_64.AppImage 14 MB
Aug 07, 2024
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More posts
- Version 0.8 - More character varietyMay 05, 2024
- Version 0.7.1 - Major bugfixJan 13, 2024
- Version 0.7 - Export redoneJan 10, 2024
- Version 0.6 - Tidying things upNov 30, 2023
- Version 0.5 - Things are coming togetherNov 03, 2023
- Version 0.4 - Many more itemsSep 04, 2023
- Version 0.3.1 - Minor bugfixJun 18, 2023
- Version 0.3 - Wouldn't it be cool if...Jun 12, 2023
- Version 0.2 - Palette changerFeb 22, 2023
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