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This tool is awesome. It has saved me so much time. Thank you.

One thing I have noticed, when using the die animation the goblins head disapears. 

I'm looking forward to any future updates.

also meant to ask if this can be exported to RPG maker MZ? thnx!

Since v0.7 you can define the layout of the exported spritesheets.

It requires some configuration but it is working.

The base for that feature was RPGMaker (although I don't know if it was RPGMaker MZ), so maybe you're already covered.

Please see the v0.7 notes carefully, and check if this is what you need.

this is an awesome lil tool you've made here! i was jus curious tho as to how you change the direction the sprite is facing? also does it have other animations like dying hurt etc.? 

Sorry for tooking so long to reply.

Glad you liked the app so far.

Does the arrow keys or WSAD doesn't work for you? Or am I misunderstanding you ?

The animations implemented are walk, slash, thrust, shoot, cast, die. (you can test the animations with the keys 1-5, and backspace (use 5 to came back to life). You can check the keys in the initial app page in itch.io, or by pressing F1 in the app.

Can it use  to generate more assets in Stable Diffusion or ComfyUI? Just like Krita, it is even more well-known after supporting AI painting

If you are asking if it is possible to integrate some kind of AI image generation in this app, I don't even know where to start. It was never in the goals of the app.

If you are asking if you can use the images obtained with this app as a base to create new images with a AI algorithm, I truly don't know.... I got all these assets from opengameart.org, and they are very mindfull regarding how their assets are credited.

Best check the rules in opengameart.org, and when in doubt credit everyone.

Hope I answered you question.

is it possible to add custom face by loading an image from disk?

I guess it is possible, but it would be a convoluted proccess.

First you would need to create the image, with the some colors already used on the body images (that's where current heads take their color from).

Then you would need to create a new race to use that head.

It doesn'd seem difficult, and is certainly doable, but there's so much details that anyone would get many, many errors until it would be done.

Depending on avaliable time, I'll try to think on something for future versions.

Olá, primeiramente parabéns pelo projeto, ele é incrível.

Gostaria de saber se vocês implementarão animações para o personagem correndo?

E estou tendo um problema para exportar os sprites...

Quando clico para exportar, simplesmente não salva nada, nenhum tipo de arquivo é gerado. 

Thank you very much. Appreciated.

Regarding the running animations. short answer is: sadly no.

There is a project by Death's Darling, called LPC Revised that has running, climbing and sitting animations. Unfortunately, even thought there's plenty clothing options in LPC Revised, there's not as many as I gathered here. Most important, the clothing is not 100% compatible with my version of LPC, and I'm not planning to mass convert so many assets as I have done already.

Regarding the export problem, I'm at a loss here. If you run the app from a command prompt, does the program writes any error messages ?

(+1)

Hello,

I'm trying to run the program on windows 11, but I can't open the application. The error message says it's missing some .dll files

Hmmm, I staticaly link all the libraries (except the one included in the zip) to avoid these kind of problems....

Maybe you don't have the C++ runtime I used to build the app.

I builded it with Visual Studio 2015. Do you have this runtime version installed ?

https://www.microsoft.com/en-gb/download/details.aspx?id=48145

hello, wow, you program is awesome, thank you! I want to maybe use the bits randomly is there a table of compatibility? so, like having a different head on a human? anyway, i really am looking for an owl to use in my game, but can't find one, any chance of that being included? also, i saw something super similarthat was going to be an addon in godot....

Hello, glad you liked the app.

Every race defined in the generator doesn't use all possible combinations of body and heads because I thought that it looked weird (for example, a skinny minotaur). However, by editing the race files (*.race) that can be done (Hope I understood your question).

Regarding the owl head, I haven't found any yet. If I do, I'll gladly add new race for it.

Also, the Godot Addon sure is a sweet piece of work. Playing With Godot might took some inspiration from this app, but it stands on it's own now and you can only praise his work.

Thank you for your work! Can I contribute to the development of the project?

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